So I’m probably shooting myself in the foot. I am going to try to make a multiplayer card game BEFORE I do some of my other simpler games. I do not suggest this, but I am doing it because it’s the game I want to work on the most. Of course I’ll make other small games while learning certain skills, but this is the first game I plan to monetize. It will include a unique mesh of mechanics in my opinion and should allow for plenty of expansions on the original concept. I also plan to use it to familiarize myself with AWS and it’s inner workings.